Tuesday, March 30, 2010

QT Games: Alive and Well!

Here's some quickie updates for those who have little time, like myself, but still want to be In-the-know:

• QT Games is now QT Games LLC now that I've got all the legal docs out of the way!

• We're up to a team of 10 talented designers, writers, artists and supplemental staff and have a slowly expanding base of playtesters.

• The Art Department at QT Games is continuing to pop out beautiful paintings that will make the Cosmothea rpg pop off the page. We are doing our absolute best to avoid compromising on quality, preferring a page without artwork to one with mediocre artwork just to fill the gap. We're putting this thing together right, and while we're bound to make mistakes (and likely already have), the game is looking very nice so far, and plays nice too, and we'll be playtesting it for some time to come, to get the kinks out).

• Our Cosmothea Tabletop playtest games are going full steam ahead, with lots of excitement generated and smooth sailing thus far! The Cosmothea Play-by-Post playtest games slowed down a bit during my talent search and forming of the LLC, but now we're about back in full swing. These long-running games were first introduced on the WotC site and now run on the QT Games Forums, where you can also find out more about the company and our first offering, the Cosmothea Roleplaying game.

As for me, I'm looking forward to the days ahead. We're staying above water just fine, and will hang on tooth and nail, despite the economy, the 800 pound ape in the room, and whoever else wants to step in the ring.

2 comments:

  1. hi friend can you please give some links or name of games developed in qt. I am in between developing a game in qt as a part of my college projects and is desperately in need of a good example to follow.

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  2. Hi ranju,

    Just saw your note. I keep very busy at QT Games, so I don't check this blog as often as I'd like, and I just now saw your post. I'm sorry that I can't help you with your project. QT Games LLC is the name of our company, and we focus on pen-n-paper RPG and board games. We do not develop in QT, which is a totally different ball of wax. A Google search should provide some answers for you, and examples. I wish you the best with your project.

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